Do you think that because San Andreas paints this back story of CJ, the gamer is more influenced to make certain decisions, especially what radio station to listen to, because this is the decision that CJ would make? Does this then take away from some of the freedom that players felt they have in other GTAs? I realize it is ultimately the gamer's decision, but did you find that players were more influenced in San Andreas than in other versions of GTA?
Do you think that the music choices, and especially the location that the game itself plays certain stations in, for instance when you steal a truck in the country a country song is playing, reinforces certain stereotypes that are throughout the real world? I'm also curious as to how the way the game situates certain genres of music within certain places and events effects players in real life. Did you find that it made them view things differently because the game viewed them in a certain way?
For the class:
For those that have played, do you find yourselves listening to certain stations when doing say, a drive-by, as opposed to just driving around the city? Do certain stations make what you are doing in the game seem more realistic and others make it feel like just another part of a game? For those who haven't played and those who have, do you find yourself listening to certain types of music when you want to get into a certain mentality? Does it seem like a little too much for players to get into a certain mentality by listening to certain radio stations when performing missions and other tasks because of the fact that it is a game and not real life?